JavaFX
Programming Games in JavaFX - Part 3
In this lesson we'll complete the code that controls all the movement of our ship.
Programming Games in JavaFX - Part 1
Learn the basics of programming games using JavaFX. This easy to follow series of tutorials will get you started.
Programming Games in JavaFX - Part 2
The result of this lesson will be a ship that pivots when the left and right arrow keys are pressed. But there's a little more to it than that; we'll also be building our game engine so that it can handle animation.
Programming Games in JavaFX - Part 7
Let's make our game more interesting by splitting the asteroids into smaller ones when they are hit by a bullet.
Programming Games in JavaFX - Part 4
In this lesson we'll give our ship some fire power to launch bullets.
Programming Games in JavaFX - Part 5
Now that our ship can shoot bullets, we'll need to give it some targets.
Programming Games in JavaFX - Part 6
By the end of this lesson we'll have a complete game, although it will be crude and there will be plenty of room for refinement. In this step we'll add collision detection so that we can determine when a bullet has hit an asteroid, and when the ship coll
Save the Earth - Video Game in JavaFX
Play the JavaFX version of Save the Earth!